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I

Flash: the Basics

Animation Basics: creating a Shape Tween (activity 16i)
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  1. Workshop: open activity16
  2. Unlock the graphic layer, then on the same frame where the sub-title animation ended, add a key frame (F6)
  3. Five frames from where the key frame was added in the above step, add a blank key frame (F7)
  4. Save file as activity16.fla

creating a shape tween

Animation Basics: creating a Shape Tween (activity 16j)
  1. Workshop: continue working with activity16.fla
  2. Where the blank key frame had just been inserted, open the library (CTRL+L), select an image, then insert it on the banner.
  3. Resize and position the image so that it appears in the same area as the first image.
  4. Save file as activity16.fla

creating a shape tween

Animation Basics: creating a Shape Tween (activity 16k)

  1. Workshop: continue working with activity16.fla
  2. Right-click your mouse on each graphic and select to "break apart"
  3. Right-click on the graphic AGAIN and select to "break apart" - now the image should be covered in a mesh
  4. Once both images are broken apart, select a frame in between these two, then select "shape tween" in the "Properties Inspector"
  5. Save file as activity16.fla

breaking apart images